Hi. I’m Brandon.
3D/VFX Artist. Lifelong learner. Still obsessed with how light works.
The story so far.
I didn’t start in a fancy studio or graduate from a big film school. I started with a camera, some cheap softboxes, and a genuine obsession with making things look right.
As a self-taught still life photographer, I spent years studying light — how it wraps around a subject, how it creates mood, how it tells a story without a single word. That foundation never left me. It just evolved.
When I discovered CGI, I realized I could create any lighting scenario I could imagine. So I dove in — learning Cinema 4D, then Houdini, then Nuke, then Unreal Engine. Not because I had to, but because I couldn’t stop.
Now I work as a 3D/VFX artist specializing in photorealistic product visualization, compositing, and procedural simulation for commercial advertising. My work sits in a space where technical precision meets genuine artistic intent — and I wouldn’t have it any other way.

